I'll call the early reviews on the Nash carrier "mixed". Some like them and some don't. So as I finished my 27M points this morning, I decided to take another look at the Harlock.
I built the Harlock with the same concept as the Nash I built - 15 Dragonfly minimum, Compound Armor, Evade, Phalanx to fill up space, and I ended up with a 4 ship fleet:
In case you missed it - here is the link to the Nash build:
This would be a 4 ship fleet - base turn on the Harlock is only 14, so I went back to Speed System instead of Engine. Let's compare stats:
|Nash's 5 fleet||Harlock's 4 fleet|
|UAV Damage Bonus||59%||60%|
|Ship Build Time||13d 15h 38m||14d 4h 44m|
|Fleet Build Time||68d 6h 9m||58d 18h 56m|
I think a very interesting observation is that the built-in UAV bonus damage on the Harlock makes up for the extra special slot on the Nash.
You can see that the Harlock fleet will hit harder, take a lot more damage, and build faster. The only significant advantage of the Nash fleet is the speed - which is a BIG DEAL in FvF. But in the latest raid format, a Nuke Cruiser Fleet with a 17 speed would not be a sitting duck because it could hit so hard. UAV chaining is nice, but not a must-have. The extra fleet slot in the Harlock could even be used for a Spectre decoy or a Superfortress cargo ship.
I'm leaning Harlock, but I'll put up a poll so I can hear what you think about it.